-- 雛形とするページ -- (no template pages) #navi(../) * Word of Power Tracery [#p142f743] 武器やクラスアイテムに埋め込んで戦闘のスタイルを決定する。ダメージやヒールのスタイル(AoE, Single Target, HoT/DoT)、回避(Avoidance)、被ヒール、士気向上、その他の便利なオプション(詠唱スピード、射程延長、ターゲット数)などがある。レベル130キャラクターでは武器に2つ、クラスアイテムに3つのWord of Power Traceryをセットできる。五角形のアイコンが表示されていて、色ごとに種類が分かれている。''ひとりのキャラクターが同じものを2つ同時に使用することは(別々の装備であっても)できない。'' Rarityの''U''は''Uncommon''、''R''は''Rare''、''I''は''Incomparable''、''L''は''Legendary''の略。 |CENTER:|CENTER:|CENTER:|CENTER:|CENTER:|CENTER:|CENTER:|CENTER:|CENTER:|CENTER:|CENTER:|CENTER:|CENTER:|CENTER:|c |~名称|~タイプ|>|>|>|~スキル強化1|>|>|>|~スキル強化2|>|~ステータス強化1|>|~ステータス強化2| |~|~|BGCOLOR(#CCCC00):~U|BGCOLOR(#FF00FF):~R|BGCOLOR(#00DDFF):~I|BGCOLOR(#FFD800):~L|BGCOLOR(#CCCC00):~U|BGCOLOR(#FF00FF):~R|BGCOLOR(#00DDFF):~I|BGCOLOR(#FFD800):~L|~LV121|~LV131|~LV121|~LV131| |~Area Effect Attack Criticals|Offensive|>|>|>|Area Effect Crit Chance|>|>|>|Area Effect Critical Magnitude|>|Critical Rating|>|| |~|~|+4%|+4.5%|+5%|+5.5%|+24%|+27%|+30%|+33%|+12852|+27760||| |~Area Effect Attack Damage|Offensive|>|>|>|Area Effect Damage|>|>|>||>|Physical Mastery|>|Tactical Mastery| |~|~|+20%|+22.5%|+25%|+27.5%|||||+12247|+26564|+12247|+26564| |~Area Effect Healing|Healing|>|>|>|Area Effect Healing|>|>|>||>|Outgoing Healing|>|| |~|~|+12%|+13.5%|+15%|+16.5%|||||+30240|+65318||| |~Area Effect Healing Criticals|Healing|>|>|>|Area Effect Healing Crit Chance|>|>|>|Area Effect Crit Magnitude|>|Crit Rating|>|| |~|~|+4%|+4.5%|+5%|+5.5%|+16%|+18%|+20%|+22%|+12852|+27760||| |~Area Effect Target Count|Support|>|>|>|Area Effect Target Count|>|>|>||>|Physical Mastery|>|Tactical Mastery| |~|~|+1|+2|+3|+4|||||+12247|+26564|+12247|+26564| |~Base Morale Multiplier|Defensive |>|>|>|Multiplies Maxmum Morale by 1(1.05?)|>|>|>||>|Vitalty|>|| |~|~|by 1 (?)|by 1 (?)|by 1 (?)|by 1 (1.1?)|||||+855|+1710||| |~Block Chance|Defensive |>|>|>|Block Chance|>|>|>||>|Block Rating|>|| |~|~|+1.6%|+1.8%|+2%|+2.2%|||||+15120|+32659||| |~Damage Over Time|Offensive|>|>|>|Damage Over Time|>|>|>||>|Physical Mastery|>|Tactical Mastery| |~|~|+16%|+18%|+20%|+22%|||||+12247|+26564|+12247|+26564| |~Damage Over Time Criticals|Offensive|>|>|>|Damage Over Time Crit Chance|>|>|>|Damage Overtime Crit Magnitude|>|Crit rating|>|| |~|~|+4%|+4.5%|+5%|+5.5%|+16%|+18%|+20%|+22%|+12852|+27760||| |~Evade Chance|Defensive |>|>|>|Evade Chance|>|>|>||>|Evade Rating|>|| |~|~|+1.6%|+1.8%|+2%|+2.2%|||||+15120|+32659||| |~Healing Over Time|Healing|>|>|>|Healing Over Time|>|>|>||>|Outgoing Healing Rating|>|| |~|~|+16%|+18%|+20%|+22%|||||+30240|+65318||| |~Healing Over Time Criticals|Healing|>|>|>|Healing Over Time Crit Chance|>|>|>|Healing Overtime Crit Magnitude|>|Crit rating|>|| |~|~|+4%|+4.5%|+5%|+5.5%|+16%|+18%|+20%|+22%|+12852|+27760||| |~Incoming Heal Bonus|Defensive |>|>|>|Incoming Healing|>|>|>||>|Incoming Healing Rating|>|| |~|~|+4%|+4.5%|+5%|+5.5%|||||+15120|+32659||| |~Parry Chance|Defensive |>|>|>|Parry Chance|>|>|>||>|Parry Rating|>|| |~|~|+1.6%|+1.8%|+2%|+2.2%|||||+15120|+32659||| |~Partial Block Chance|Defensive |>|>|>|Partial Block Chance|>|>|>||>|Block Rating|>|| |~|~|+3.2%|+3.6%|+4%|+4.4%|||||+15120|+32659||| |~Partial Block Mitigation|Defensive |>|>|>|Partical Block Mitigation|>|>|>||>|Block Rating|>|| |~|~|+4%|+4.5%|+5%|+5.5%|||||+15120|+32659||| |~Partial Evade Chance|Defensive |>|>|>|Partial Evade Chance|>|>|>||>|Evade Rating|>|| |~|~|+3.2%|+3.6%|+4%|+4.4%|||||+15120|+32659||| |~Partial Evade Mitigation|Defensive |>|>|>|Partial Evade Mitigation|>|>|>||>|Evade Rating|>|| |~|~|+4%|+4.5%|+5%|+5.5%|||||+15120|+32659||| |~Partial Parry Chance|Defensive |>|>|>|Partial Parry Chance|>|>|>||>|Parry Rating|>|| |~|~|+3.2%|+3.6%|+4%|+4.4%|||||+15120|+32659||| |~Partical Parry Mitigaion|Defensive |>|>|>|Partical Parry Mitigaion|>|>|>||>|Parry Rating|>|| |~|~|+4%|+4.5%|+5%|+5.5%|||||+15120|+32659||| |~Incoming Damage Reduction (Physical)|Defensive |>|>|>|Incoming Melee Damage|>|>|>|Incoming Ranged Damage|>|Physical Mitigation|>|| |~|~|-2.4%|-2.7%|-3%|-3.3%|-2.4%|-2.7%|-3%|-3.3%|+17100|+41039||| |~Ranged Attack Extention|Offensive|>|>|>|Ranged Attack Extention|>|>|>||>|Physical Mastery|>|Tactical Mastery| |~|~|+8m|+9m|+10m|+11m|||||+12247|+26564|+12247|+26564| |~Ranged Healing Extention|Healing|>|>|>|Ranged Healing Extention|>|>|>||>|Outgoing Healing Rating|>|| |~|~|+8m|+9m|+10m|+11m|||||+30240|+65318||| |~Single Target Attack Criticals|Offensive|>|>|>|Single Target Attack Critical Chance|>|>|>|Single Target Attack Critical Magnitude|>|Critical Rating|>|| |~|~|+4%|+4.5%|+5%|+5.5%|+16%|+18%|+20%|+22%|+12852|+27760||| |~Single Target Damage|Offensive|>|>|>|Single Target Damage|>|>|>||>|Physical Mastery|>|Tactical Mastery| |~|~|+16%|+18%|+20%|+22%|||||+12247|+26564|+12247|+26564| |~Single Target Healing|Healing|>|>|>|Single Target Healing|>|>|>||>|Outgoing Healing Rating|>|| |~|~|+16%|+18%|+20%|+22%|||||+30240|+65318||| |~Single Target Healing Criticals|Healing|>|>|>|Single Target Healing Critical Chance|>|>|>|Single Target Healing Critical Magnitude|>|Critical Rating|>|| |~|~|+4%|+4.5%|+5%|+5.5%|+16%|+18%|+20%|+22%|+12247|+27760||| |~Skill Induction Speed|Support|>|>|>|All Skill Induction|>|>|>||>|Physical Mastery|>|Tactical Mastery| |~|~|-8%|-9%|-10%|-11%|||||+12247|+26564|+12247|+26564| |~Incoming Damage Reduction (Tactical)|Defensive |>|>|>|Incoming Tactical Damage|>|>|>||>|Tactical Mitigation|>|| |~|~|-2.4%|-2.7%|-3%|-3.3%|||||+10133|+21887||| タイムスタンプを変更しない #navi(../) * Word of Power Tracery [#p142f743] 武器やクラスアイテムに埋め込んで戦闘のスタイルを決定する。ダメージやヒールのスタイル(AoE, Single Target, HoT/DoT)、回避(Avoidance)、被ヒール、士気向上、その他の便利なオプション(詠唱スピード、射程延長、ターゲット数)などがある。レベル130キャラクターでは武器に2つ、クラスアイテムに3つのWord of Power Traceryをセットできる。五角形のアイコンが表示されていて、色ごとに種類が分かれている。''ひとりのキャラクターが同じものを2つ同時に使用することは(別々の装備であっても)できない。'' Rarityの''U''は''Uncommon''、''R''は''Rare''、''I''は''Incomparable''、''L''は''Legendary''の略。 |CENTER:|CENTER:|CENTER:|CENTER:|CENTER:|CENTER:|CENTER:|CENTER:|CENTER:|CENTER:|CENTER:|CENTER:|CENTER:|CENTER:|c |~名称|~タイプ|>|>|>|~スキル強化1|>|>|>|~スキル強化2|>|~ステータス強化1|>|~ステータス強化2| |~|~|BGCOLOR(#CCCC00):~U|BGCOLOR(#FF00FF):~R|BGCOLOR(#00DDFF):~I|BGCOLOR(#FFD800):~L|BGCOLOR(#CCCC00):~U|BGCOLOR(#FF00FF):~R|BGCOLOR(#00DDFF):~I|BGCOLOR(#FFD800):~L|~LV121|~LV131|~LV121|~LV131| |~Area Effect Attack Criticals|Offensive|>|>|>|Area Effect Crit Chance|>|>|>|Area Effect Critical Magnitude|>|Critical Rating|>|| |~|~|+4%|+4.5%|+5%|+5.5%|+24%|+27%|+30%|+33%|+12852|+27760||| |~Area Effect Attack Damage|Offensive|>|>|>|Area Effect Damage|>|>|>||>|Physical Mastery|>|Tactical Mastery| |~|~|+20%|+22.5%|+25%|+27.5%|||||+12247|+26564|+12247|+26564| |~Area Effect Healing|Healing|>|>|>|Area Effect Healing|>|>|>||>|Outgoing Healing|>|| |~|~|+12%|+13.5%|+15%|+16.5%|||||+30240|+65318||| |~Area Effect Healing Criticals|Healing|>|>|>|Area Effect Healing Crit Chance|>|>|>|Area Effect Crit Magnitude|>|Crit Rating|>|| |~|~|+4%|+4.5%|+5%|+5.5%|+16%|+18%|+20%|+22%|+12852|+27760||| |~Area Effect Target Count|Support|>|>|>|Area Effect Target Count|>|>|>||>|Physical Mastery|>|Tactical Mastery| |~|~|+1|+2|+3|+4|||||+12247|+26564|+12247|+26564| |~Base Morale Multiplier|Defensive |>|>|>|Multiplies Maxmum Morale by 1(1.05?)|>|>|>||>|Vitalty|>|| |~|~|by 1 (?)|by 1 (?)|by 1 (?)|by 1 (1.1?)|||||+855|+1710||| |~Block Chance|Defensive |>|>|>|Block Chance|>|>|>||>|Block Rating|>|| |~|~|+1.6%|+1.8%|+2%|+2.2%|||||+15120|+32659||| |~Damage Over Time|Offensive|>|>|>|Damage Over Time|>|>|>||>|Physical Mastery|>|Tactical Mastery| |~|~|+16%|+18%|+20%|+22%|||||+12247|+26564|+12247|+26564| |~Damage Over Time Criticals|Offensive|>|>|>|Damage Over Time Crit Chance|>|>|>|Damage Overtime Crit Magnitude|>|Crit rating|>|| |~|~|+4%|+4.5%|+5%|+5.5%|+16%|+18%|+20%|+22%|+12852|+27760||| |~Evade Chance|Defensive |>|>|>|Evade Chance|>|>|>||>|Evade Rating|>|| |~|~|+1.6%|+1.8%|+2%|+2.2%|||||+15120|+32659||| |~Healing Over Time|Healing|>|>|>|Healing Over Time|>|>|>||>|Outgoing Healing Rating|>|| |~|~|+16%|+18%|+20%|+22%|||||+30240|+65318||| |~Healing Over Time Criticals|Healing|>|>|>|Healing Over Time Crit Chance|>|>|>|Healing Overtime Crit Magnitude|>|Crit rating|>|| |~|~|+4%|+4.5%|+5%|+5.5%|+16%|+18%|+20%|+22%|+12852|+27760||| |~Incoming Heal Bonus|Defensive |>|>|>|Incoming Healing|>|>|>||>|Incoming Healing Rating|>|| |~|~|+4%|+4.5%|+5%|+5.5%|||||+15120|+32659||| |~Parry Chance|Defensive |>|>|>|Parry Chance|>|>|>||>|Parry Rating|>|| |~|~|+1.6%|+1.8%|+2%|+2.2%|||||+15120|+32659||| |~Partial Block Chance|Defensive |>|>|>|Partial Block Chance|>|>|>||>|Block Rating|>|| |~|~|+3.2%|+3.6%|+4%|+4.4%|||||+15120|+32659||| |~Partial Block Mitigation|Defensive |>|>|>|Partical Block Mitigation|>|>|>||>|Block Rating|>|| |~|~|+4%|+4.5%|+5%|+5.5%|||||+15120|+32659||| |~Partial Evade Chance|Defensive |>|>|>|Partial Evade Chance|>|>|>||>|Evade Rating|>|| |~|~|+3.2%|+3.6%|+4%|+4.4%|||||+15120|+32659||| |~Partial Evade Mitigation|Defensive |>|>|>|Partial Evade Mitigation|>|>|>||>|Evade Rating|>|| |~|~|+4%|+4.5%|+5%|+5.5%|||||+15120|+32659||| |~Partial Parry Chance|Defensive |>|>|>|Partial Parry Chance|>|>|>||>|Parry Rating|>|| |~|~|+3.2%|+3.6%|+4%|+4.4%|||||+15120|+32659||| |~Partical Parry Mitigaion|Defensive |>|>|>|Partical Parry Mitigaion|>|>|>||>|Parry Rating|>|| |~|~|+4%|+4.5%|+5%|+5.5%|||||+15120|+32659||| |~Incoming Damage Reduction (Physical)|Defensive |>|>|>|Incoming Melee Damage|>|>|>|Incoming Ranged Damage|>|Physical Mitigation|>|| |~|~|-2.4%|-2.7%|-3%|-3.3%|-2.4%|-2.7%|-3%|-3.3%|+17100|+41039||| |~Ranged Attack Extention|Offensive|>|>|>|Ranged Attack Extention|>|>|>||>|Physical Mastery|>|Tactical Mastery| |~|~|+8m|+9m|+10m|+11m|||||+12247|+26564|+12247|+26564| |~Ranged Healing Extention|Healing|>|>|>|Ranged Healing Extention|>|>|>||>|Outgoing Healing Rating|>|| |~|~|+8m|+9m|+10m|+11m|||||+30240|+65318||| |~Single Target Attack Criticals|Offensive|>|>|>|Single Target Attack Critical Chance|>|>|>|Single Target Attack Critical Magnitude|>|Critical Rating|>|| |~|~|+4%|+4.5%|+5%|+5.5%|+16%|+18%|+20%|+22%|+12852|+27760||| |~Single Target Damage|Offensive|>|>|>|Single Target Damage|>|>|>||>|Physical Mastery|>|Tactical Mastery| |~|~|+16%|+18%|+20%|+22%|||||+12247|+26564|+12247|+26564| |~Single Target Healing|Healing|>|>|>|Single Target Healing|>|>|>||>|Outgoing Healing Rating|>|| |~|~|+16%|+18%|+20%|+22%|||||+30240|+65318||| |~Single Target Healing Criticals|Healing|>|>|>|Single Target Healing Critical Chance|>|>|>|Single Target Healing Critical Magnitude|>|Critical Rating|>|| |~|~|+4%|+4.5%|+5%|+5.5%|+16%|+18%|+20%|+22%|+12247|+27760||| |~Skill Induction Speed|Support|>|>|>|All Skill Induction|>|>|>||>|Physical Mastery|>|Tactical Mastery| |~|~|-8%|-9%|-10%|-11%|||||+12247|+26564|+12247|+26564| |~Incoming Damage Reduction (Tactical)|Defensive |>|>|>|Incoming Tactical Damage|>|>|>||>|Tactical Mitigation|>|| |~|~|-2.4%|-2.7%|-3%|-3.3%|||||+10133|+21887||| テキスト整形のルールを表示する